I Wanna Be The Guy: The Movie: Game is an indy freeware game famous for its absurd level of difficulty. Taking the role of The Kid, who is some caped boy with a mean pistol on a suicidal quest to become The Guy. Run, gun and jump your way through game designer Kayin's gauntlet of unforseeable traps, barely avoidable spikes and the famous 'death cherries' (apples) that fall upwards. The experience is made even more maddening by the fact that one hit from anything that moves means instant death. This is not for the faint hearted and to quote and old Royal Navy slogan. 99.99% need not apply.
|This is how artwork is done people|
From the starting point, you can explore many routes none of which are particularly easy and all of which can be explored from the get go as apparently, upgrades are extraneous and only make things easier. You will notice (if you can even beat the first couple of screens) many locations and hazards from various games of the 16-bit era and most of the music and sprites are directly hacked from games like Metroid, Megaman etc. Speaking of Megaman, the game requires you defeat six bosses before allowing entry in to final lair of The Guy, which in itself consists of many screens which even after memorising all of the 'surprise hazards' take a great degree of skill to conquer.
The difficulty levels mainly govern the frequency of the save points in the game, ranging from Impossible (no saves) to Medium (many saves, all of which read 'WUSS' instead of 'SAVE' and The Kid wears a big poncey pink ribbon at all times to add further insult) but the actual screens themselves maintain a consistent level of difficulty.
If a group of your friends start playing this be warned that there will be severe bragging rights earned by those that complete their quest and become The Guy. If you've Beaten the Bear (see last post) it is now time for you to Be The Guy. Do you have what it takes?